![]() You can zoom in and out absolutely seamlessly from a ship, to a system view, to a portion of a galaxy, to the universe, etc. Observant players will also notice comets zooming around the star systems, and moons orbiting planets. The stars are very pretty and the planets have visible atmospheres and land masses. ![]() Personally, I was very impressed with the universe itself. The only real limit on the size of the universe and the number of ships is your hardware. Star Rules plays entirely in real-time and the sense of scale is absolutely enormous. The start of these games is usually pretty similar: You build scout ships to explore the systems around you, and colony ships to colonise worlds of strategic interest. Unfortunately, several other planets are in exactly the same state – thus starting a race for global domination. This planet is pretty well built up and your civilization has just entered the space age. The player starts with one planet, usually referred to as the ‘Home World’. Star Ruler follows the same basic concept as most games in this genre.
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